Ok... so I've crawled through the code. H2MOD.CPP says this:
This matches the direction provided in the 0.5 release notes. I'm running v0.5.1.0 - Jan 18 2019 13:37:42. So setting a variant to GraveRobber or graverobber should start the HeadHunter gametype.
After trying a number of options, Grave Robber, GraveRobber, Graverobber, graverobber, HeadHunter... I just can't seem to get this to start. Neither on my Dedicated server, nor when starting it as a client host. Is this broken and I missed it while searching the forums? Is this just my client corrupted somehow? Any thoughts would be appreciated.
Thanks!
Code:
if (wcsstr(variant_name, L"GraveRobber") > 0 || wcsstr(variant_name, L"graverobber") > 0)
{
TRACE_GAME("[h2mod] GraveRobber (Headhunter) Turned on!");
b_HeadHunter = true;
}
After trying a number of options, Grave Robber, GraveRobber, Graverobber, graverobber, HeadHunter... I just can't seem to get this to start. Neither on my Dedicated server, nor when starting it as a client host. Is this broken and I missed it while searching the forums? Is this just my client corrupted somehow? Any thoughts would be appreciated.
Thanks!