SP/AI tests

Feb 26, 2016
342
76
28
27
USA
#1
https://mega.nz/#!k8UFEIqR!IkDtZI3UpVIBrgozTjPiUY-d_T-ERnZN3TgM0hA8oUQ

Basically the tags I am using to test SP/AI features. This 1st low effort attempt to solve the AI problem involves swapping the idle animation in the animation tag with the walk/running animation. A better method that uses/replaces the default pathfinding so that we can have proper AI would be great. This will have to do for now.

Atm this map doesn't do too much cause AI isn't allowed to spawn in MP. Himanshu and Yoshi have a solution to this and I can confirm it works. The map also seems work fine in MP. Some issues due to how well AI stuff syncs but it works for the most part.

Credit:
Himanshu01 for his research into AI
Rude Yoshi for making the DLL that lets AI spawn in MP.
 
Likes: Himanshu01

Himanshu01

Lead Dev
Project Cartographer Staff
May 16, 2013
243
22
18
25
India
Gamertag
Himanshu01
#2
Haha thanks for adding me in Credits
Hm.. That video kinda makes me think how game controls character animations
Might give a lead in pathfinding

Still nice of you to post the tags as well
This should get ppl motivated to have their ai maps ;)
 
Feb 26, 2016
342
76
28
27
USA
#4
(script startup cutscenes
(player_enable_input 0)
(fade_out 0 0 0 0)
(camera_control 1)
(camera_set camera_1 0)

(sleep 150)
(fade_in 0 0 0 100)
(camera_set camera_2 120)
(sleep 120)
(camera_set camera_3 100)
(sleep 120)
(fade_out 0 0 0 50)
(sleep 100)
(fade_in 0 0 0 30)
(camera_set camera_4 0)
(sleep 200)

(fade_out 0 0 0 70)
(sleep 100)
(camera_control 0)
(player_enable_input 1)
(fade_in 0 0 0 50)
)
 
Feb 26, 2016
342
76
28
27
USA
#6
Assuming you are talking about fade_in 0 0 0 0? The first 3 zeros are RGB values. So 255 0 0 will make the screen start red for example. The 0 afterwards is the amount of ticks it takes to get to that full value you choose. The camera location stuff is done in the scenario file.
 
Mar 15, 2013
188
15
18
45
#7
No thats what I meant by the coordinates for the where the camera looks...the orientation or whatever lol
I didn't meant o say script. I was thinking two different things at once....Im tired leave ME ALONE!