HCE Tutorial Port

Apr 27, 2013
83
0
0
36
Cali
#4
well im working on beta v6 atm here is that script you wanted to look at kill it runs everything

Code:
(script startup tutorial_startup
	(game_can_use_flashlights false)
	(sleep 350)
	(object_create_anew coco_switch1)
	(sleep_until (= (list_count_not_dead coco_switch1) 0))
	(object_create_anew lift)
	(object_create_anew jump)
)
(script continuous tutorial_check1
	(begin_random
		(begin
			(sleep (random_range 500 1800))
			(object_create_anew_containing fall)
		)
		(begin
			(sleep (random_range 500 1800))
			(object_create_anew_containing call)
		)
		(begin
			(sleep (random_range 500 1800))
			(object_create_anew_containing vall)
		)
		(begin
			(sleep (random_range 500 1800))
			(object_create_anew_containing coillast)
		)
	)
)
(script continuous tutorial_check2
	(sleep_until (= (list_count_not_dead coco_switch2) 0))
	(object_create_anew_containing coillast)
	(object_create_anew_containing fall)
	(object_create_anew_containing call)
	(object_create_anew_containing vall)
	(sleep (random_range 300 1800))
	(object_create_anew coco_switch2)
)
 

Himanshu01

Lead Dev
Project Cartographer Staff
May 16, 2013
243
22
18
25
India
Gamertag
Himanshu01
#5
I have seen the tutorial beta v5 of yours .it had A coconut switch which activated explosives from space to fall down.Remember?We 3 were playing that day(Kills ,You and me)
Can you help me a bit in AI for SP or Mp no matter I am also unable to spawn them with scripts..I need right script .I was able to fade myself from black screnn with that script and was even able to spawn biped using gueriilla but No idea i tried to spanw AI using 00_tutorial.hsc but i Failed...

Plz help me in it...//// :geek:

Thank you..