PC:HALO ONLINE CLOSED BETA LAUNCHING IN RUSSIA

Mar 22, 2013
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#1
http://www.pcgamer.com/halo-returns-to- ... in-russia/

Well, this isn't quite the glorious return of Master Chief that some have been hoping for. Halo Online is a new, PC-exclusive, free-to-play online shooter that will launch this spring in Russia. According to Halo Waypoint it's multiplayer-only, and uses a heavily modified version of the Halo 3 engine that's specifically optimized to run smoothly on lower-end PCs.
Halo Online takes place on a secret UNSC space station called Anvil, where Spartan IV soldiers train and test experimental technology. It's being developed by Saber Interactive, a Russian studio that previously contributed to Halo: Combat Evolved Anniversary and Halo: The Master Chief Collection, and it will only be available in Russia: The FAQ says it's "tailored for Russian gamers," whatever that means, and while the possibility of a wider release isn't dismissed outright, "any expansion outside of Russia would have to go through region-specific changes to address player expectations."
I would guess that those "expectations" relate first and foremost to the use of the aged Halo 3 engine. It might be a smart way to attract new fans who aren't necessarily dedicated to being on the cutting edge of PC hardware, but it may not fly as well in markets where sub-par visuals can be the kiss of death. The FAQ also states that Halo Online was "built from the ground up specifically for the PC," and that there are no plans to bring it to the Xbox One. The closed beta is scheduled to take place this spring, but a launch date has yet to be announced.



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https://www.halowaypoint.com/en-us/comm ... -in-russia



Today, we’re excited to announce a project we’ve been working on with our partners Saber Interactive and Innova Systems: Halo Online, an all-new, free Halo multiplayer PC experience that will launch in spring, only in Russia.

Halo Online is powered by a highly modified version of the Halo 3 engine and optimized for smooth performance on lower-end PCs. While there’s no campaign mode, Halo Online is set on a secret UNSC space installation called Anvil, where Spartan-IV soldiers train together in war exercises to sharpen their battle skills and test experimental technology.

During the Halo Online closed beta, we will continuously adjust and modify gameplay, features, and the in-game economy. We’re looking forward to getting feedback from gamers living in Russia when Halo Online enters closed beta later this spring via Innova’s 4game platform.

HALO ONLINE Q&A
Q: What type of game is Halo Online?

A: Halo Online is a free multiplayer-only PC experience that we’re launching as a closed beta test in Russia.

Q: Does Halo Online represent your future plans for the franchise on PC?

A: Halo Online is a learning opportunity for us as we explore ways to welcome new fans to the “Halo” universe. We’re excited to release a “Halo” multiplayer-only PC experience tailored for Russian gamers.

Q: When will Halo Online be available?

A: The closed beta period will begin in Russia later this spring. There is no definitive launch date at this time.

Q: Are you planning on bringing Halo Online to the Xbox One?

A: Halo Online was built from the ground up specifically for the PC. There are no plans to bring Halo Online to the Xbox One.

Q: Will gamers in other regions like North America and Europe be able to play Halo Online?

A: Right now our focus is on learning as much as we can from the closed beta period in Russia. Theoretically, any expansion outside of Russia would have to go through region-specific changes to address player expectations.

Q: Are you planning to officially launch this year?

A: There is no definitive launch date at this time as we proceed in our closed beta period in Russia.
 
Mar 20, 2013
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#3
Its way overdue, hopefully its something akin to TF2.

From what I've read its using a modified H3 engine (optimized for low end PCs) and may use Halo 4 assets/setting. Interesting.




Playlist of Halo Online relevant videos:
[youtube]https://youtu.be/UvwVn9jvXOc?list=PLnVnWr4MqNWcUBOCX9AXuSJRm4dvtuxVu[/youtube]


ЛЕГЕНДАРНЫЙ ШУТЕР, ПОКОРИВШИЙ ВЕСЬ МИР

Legendary shooter, conquer the world

СОЗДАЙ УНИКАЛЬНОГО СПАРТАНЦА

Create a unique Spartan

ВЫБЕРИ ОРИГИНАЛЬНОЕ ОРУЖИЕ И БРОНЮ

Select original weapons and armor

ПОБЕЖДАЙ ЗА СЧЕТ ПРОДУМАННОЙ ТАКТИКИ

Win by considering tactics

ТЕПЕРЬ БЕСПЛАТНО И НА РС

Now free on PC


Turf, Guardian, Diamondback, & more? Hell YES!!!





































Mostly, translated from Russian:


"Tonight in the center of Moscow 343 Industries and Saber Interactive together with Fogeym (Innova) and Microsoft announced Halo Online – a multiplayer arena F2P shooter for PC which is based on a strongly updated version of Halo 3 and is intended only for the Russian market.





The first map, on which we played, was Guardian – a classic map from Halo 3. What you notice at once – the changed physics of the character. It reminds movement from Halo: Combat Evolved – with free-fall jumps and opportunity to hit the head a ceiling.

On the keyboard it is necessary to get used to management as too many buttons, like a zoom, a throw of the grenade or blow are used by a butt which to the console player on the keyboard it isn't convenient to press at the same time at all. And here fans of the personal computer opposite played very much quickly and with might and main used all available apportion.

The second map – new. She reminds construction Forerunner and is executed in stylistics of levels from Halo 4 and the island in The Silent Cartographer from a remake of the first Halo.





Editions of the Gamemag.ru portal managed to play Halo Online directly at conference, and we hurry to share the first impressions.

Game at the moment is at a stage of the closed beta dough, but is felt as the already quite working. Only noticed "глитч" is a small podgruzka of the detailed textures of an environment right at the beginning before a match.

The menu looks as a spacious hangar of the space cruiser, similar that we saw in initial prompt of Halo: Combat Evolved, but with new, many times more cool graphics. Against the planet is seen, and AV-14 Hornet to which cockpit added a stylish blue shade flies by inside.

If Halo 5 comes back to the balanced concept of identical opportunities of all Spartans, Halo Online on the contrary – develops ideas of Reach and 4, offering deep control of your character. You can choose various sets of armor which not only change appearance, but also add certain abilities, like the accelerated run or faster system of restoration of a area around the character. Together with the weapon all your settings are fixed in five locations. In a match you respawn with this or that set, depending on your choice and a situation in the battlefield.

Except classical types of weapon, Saber made some modifications of old guns one of which reminds DMR, but works at closer distance and has no riflescope.

Guns can be modified, changing a coloring and adding special bonuses, like additional damage or accuracy. And in this case, the trunk will start shining in the certain color which signals about this or that upgrade and is visible to all.

The updated weapon seems strange so far, it is necessary to get used to it. There are no such accurate feelings from shots, as in Halo 5. Perhaps the cause is "klavomyshiny" management, the animation which in a different way is adjusted and not the most successful sights.

Pauver of a weapon, like a Shotgun or the Plasma Pistol to insert in loadout it won't turn out. They should be selected on the area where there is a fight for these types of weapon. Usual trunks can also be found on the board, and their arrangement is a little changed if to compare to the same location from Halo 3.


Subjects from Halo 3 returned. They are located in four slots and are called as a tactical package. The field of regeneration of a board, helps out at the difficult moment as before, but it is possible to receive these bonuses only buying them for the scored points which are given for performance of various tests, it seems "in days to kill 10 opponents with a shot in the head" and so on, or for injection of real money.

Economic system still in development therefore it is worth waiting for Donat's details in the future.

In general game looks fine and qualitatively already now. Existence of role elements causes questions of balance which can not be, and victorious teleportations at the end of a match and too small sizes of guns in comparison with huge Spartans can be written off for an early bild. Anyway, we will watch development of the project. Expect more details and video soon."

http://www.online-translator.com/si...ine-nashi-pervie-vpechatleniya-ot-igri-105088


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UNSC

Warfare instructions aboard the "Anvil" Spaceship


W - Forward
A - Left
S - Backward
D - Right

1 - Tactical Package 1
2 - Tactical Package 2
3 - Tactical Package 3
4 - Tactical Package 4

Q - Melee Attack
E - Use / Pickup
F - Throw Grenade
G - Grenade Type
R - Reload

T - Chat
Y - Team Chat

TAB - Score

SPACE - Jump
SHIFT - Sprint
CTRL - Crouch


Mouse Left-Click - Fire
Mouse Wheel - Weapon Select
Mouse Right-Click - Aim / Zoom



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The little emblem in the beginning says "Trial by Fire"

"They call themselves the Covenant"

"Another world has fallen, the words of a billion losses."

The floating words in the background and foreground say "Massive casualties" and "Destruction". Pretty subtle.

"Dozens of years in a hopeless war."

Then it says "Warning: Destruction Imminent" in English for some reason

"After the war some of the Elites came to us."

"They wanted to make a deal."

"This opportunity was without precedent."

"Direct access to the priceless technology of the Covenant."

"Welcome to the station Trial by Fire."

"Our greatest secret...one part from them, one part from us. Armour, weapons, all prototypes, everything that is secret."

"In the Trial by Fire we are developing the most advanced combat research and preparations in history."

"War games with the enemy.





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Quotes from Neogaf, translated from Russian:

The game will include special packages and abilities: fighting, safety and support.
The system is similar to the perks Call of Duty.
Characters have levels, but what is the maximum – not reported
Maps are designed specifically for Halo Online, while designed for 16 people.
During the entrance to the card players get a job: to kill the head, jump 10 times, and so.
On the map you can find different weapons: Bazooka example, which replaces the pistol slot.
During the spawn, you can change the class and weapons
After the murder of cards with the player who killed you
There are attacks from the back
Saber Interactive engaged in the development
The game is focused on Russia and the CIS, is not excluded release in Europe
For classes have 5 slots. Two is available immediately, and the rest are opened as pumping
On the maps, there are two so-called powerfull-arms on the map: grenade, for example
Weapons are purchased at a time, all armor
The game has a lobby system, where you can gather with friends and fight with them
The game runs on a reworked engine of Halo 3
When the gun lying on the floor, it has an aura: green – accuracy, red – Done.
This is done to ensure that the player is not standing and reading characteristics of the weapons – which is better or worse
The game is currently melenkie card without technology, but in the future will be added to the large appliances.
Each piece of armor has its own parameters: speed of movement on the shoes or gloves at the rate of recharge
The plot and PVE mission has not been considered
The game currently supports only one language – Russian. Will map where the battle will go on the territory of Russia

http://www.neogaf.com/forum/showthread.php?t=1017301

 
Mar 20, 2013
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#7
Google Translated from Halo Online - Open Community (Russian):

Halo FAQ

Hi, Spartan! Perhaps you've just learned about Halo Online, and may have already participated in a closed alpha test. Surely you have questions about why the Halo Online launched in Russia, who are Saber Interactive, whether from in-game Donata depend victory in a match which the minimum system requirements and more.

Here we have compiled answers to the questions.

What is Halo Online? Halo Online - a free multiplayer shooter on the legendary universe Halo. The game is developed specifically for the PC and will soon be launched in Russia.

Who develops and publishes Halo Online? Halo Online develops studio Saber Interactive (a longtime partner of 343 Industries), who worked on Halo: Combat Evolved Anniversary and Halo: The Master Chief Collection. Publish Halo Online in Russia will be the company "Innova" - one of the largest Russian localization of online games that started in the CIS Lineage 2, Aion, PlanetSide 2, and other internationally renowned projects.

What is the role of Microsoft and 343 Industries in the development of Halo Online? 343 Industries is working with Saber Interactive and controls as the overall quality of the game, and some elements of development.

What place Halo Online takes in the story game series Halo? Action Halo Online develops between Halo 3 and Halo 4, and tells about the first years of the "Spartan-IV».

When will Halo Online? And where? Halo Online will be available in the Russian gaming platform "Fogeym." The release date has not been determined. Currently in Russia held a closed alpha testing, and some lucky ones who left the application on the official website of the game (https://ru.4game.com/halo/install/
), already play Halo Online. Closed beta testing will begin in the near future. It will participate more players, but as this is still a technical step, get in the beta, not all. Finally, after a private test will come the turn of the open beta test, to participate in which will be able to attend.

In the Halo universe sea fans in the US and Europe, and Halo Online comes out in Russia, and how free-to-play game for the PC. Why is that?

We decided to give it the opportunity to get acquainted with Russian gamers Halo Online First, because Russia and the CIS countries - one of the key regions of the PC-gaming, with a huge potential audience.

But Halo Online still offers in many countries. Could it be that the game will be, for example, in the United States? Yes, exit Halo Online is possible in other countries.

How to get the beta Halo Online? To do this, you need to create an account on the gaming platform "Fogeym." Once - to apply for participation in the testing of Halo Online. If it is approved, will come in the mail an invitation to the beta. Also key is available in the official group http://vk.com/halo.online
, for this you just have to follow the news.

Which languages ​​will be available in Halo Online? Because now we are talking about the launch of the game in Russia, only available at the moment language is Russian localization. Translated to everything: the interface, in-game text, voice.

If I do not live in Russia, can I download and play Halo Online? Halo Online will be available in Russia and the CIS countries, Georgia, Lithuania, Estonia, Latvia, Abkhazia and South Ossetia.

Why did you decide to use a model of free-to-play? We want as many gamers in Russia could meet with multiplayer Halo. Therefore Halo Online will be available for free.

Tell us more about the payment Halo Online. In Halo Online players can buy weapons and armor that will fit their style of play, as well as the cosmetic appearance setting items.

Typically, free-to-play games, paying gamers get a huge advantage over not paying - it is called pay-to-win. Will Halo Online this game? No. In Halo Online victory depends on the same factors as in the multiplayer modes classic Halo - the personal skills and team play.

What are the dimensions cards? How many soldiers will they fight? In Halo Online will be as compact cards for lightning fast fighting and large maps with databases, stationary guns and military equipment. The maximum number of players on a single map - 16.

Is the equipment in battle? Yes, on some maps, players can use military vehicles

What kind of modes will be in the game at the start? Key competitive multiplayer modes - Arena (Deathmatch) and Team Deathmatch are available for the game. The new modes are added gradually in the course of testing.

Will there be classes / specialization? In Halo Online there are several specializations to any style of play that can be developed with the help of set of weapons, armor and talents.

What engine creates game? The engine Halo Online - a highly modified engine Halo 3. By optimizing the game can enjoy even those who do not have the opportunity to acquire a powerful computer.

What are the system requirements for Halo Online? Minimum system requirements (25-30 frames per second on low settings): OS: Windows XP / Windows Vista / Windows 7 / Windows 8 / Windows 10 Processor: Intel / AMD dual-core 2.0 GHz Memory: 4GB Video card: GeForce NVIDIA® 610M ATI Radeon ™ HD 7500G / Intel HD 4000 or better The connection speed of 256 kbit / s or more.

Recommended system requirements (30-60 FPS at medium settings): OS: Windows 7 / Windows 8 / Windows 10 Processor: Intel i3 / AMD A8 / CPU AMD ATHLON II X4 Memory: 4 GB Video card: NVIDIA® GeForce® 9800GT / ATI Radeon ™ HD 48XX / HD 57XX or better The connection speed of 256 kbit / s or better

Will I be able to play Halo Online on the controller? Halo Online was developed, taking into account the specifics of PC-gaming, and imprisoned in the first place, to control with mouse and keyboard. However, the option to play gamepad may appear in the future.

Will the game on Xbox One? Plans to release the game on the Xbox One is not.

The Spartans, we have to come and update some changes in the game. The following describes in detail how and what will be

First, tomorrow at 10:00 MSK will shut down the server. Open only on Thursday, May 28, along with updating the game content (weapons + tat.paket) and chat.

What added to the game content: 5 new guns 1 Tactical Package

What will change in the chat: Design Added private chat Added ingame chat (general and command during the battle)

It will be made a lot of other minor changes to the interface, as well as technical features (well, this is for engineers)

Second, starting from Thursday, the servers will be again switched on and off at a certain time. This report is here.

And thirdly, I advise you today pogamat properly :)

See you at the Anvil!
 

supersniper

The lost soul
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Feb 14, 2013
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supersniper
#9
I've been a part of it, and it's really fun. I've learned the Russian menu layout so if you get lost just ask for help.