Read Regarding Super Bouncing in Public Games

It has come to our attention that a trainer to enable super bouncing for H2V has been made public. We acknowledge that super bouncing is a huge part of what makes Halo 2 so much fun and so great. However, when it comes to Halo 2 PC and this project specifically, there is a bit more to be taken into account.
We want super bouncing to be made available for any and everyone to use, but we want this to be done in a way that will be a bit more controlled.

What do I mean by this? Well, obviously this is not something that is in H2V by default. We want this game to be enjoyable no matter how you wish to play it. Some people like Halo 2 Vista the way it is by default, then there are some that want it more like original Halo 2. So, the plan would be to implement super bouncing in a "OG mode" if you will. A mod that would be similar to the "H2X" mod that is making H2V play more like original Halo 2 but keeping it's 60 FPS attribute.
The way super bouncing is currently done makes the game run at 30 tick which is essentially the same as 30 FPS. So for example, the "OG" mode that we would make would make the game practically be the same as original H2. Changing the tick rate makes many parts of H2V function just like original Halo 2. An example of this would be, obviously, super bouncing, but also things like button combo timing, hit registration, melees and more.

However, simply changing the tick rate to 30 is not enough as there is a lot more things on the back end that would need to be set back to 30 as well to make the game be fully functional and play like original H2.
This mode could be enabled for custom games and possibly "OG" servers, where when you load in, it would apply that mod and everyone will be playing on it similar to how H2X currently does.

As we already have a hacker situation on our hands until we get a proper anti-cheat ready, it is hard to tell who is super bouncing and who might be fly hacking. So, we will be
banning anyone caught doing super bounces in regular public games.

You are more than welcome to do any super bouncing or other hacks / mods in servers or custom games with "Glitches", "Hacks", or "Mods" in the gametype name.

We hope you guys understand where we are coming from. We get that super bouncing is a ton of fun, but again, we want this to be released for people to play on in a legit way that won't be abused.

Thank you.

Note: Normal H2V super bounces are not included in this ban. Those are fine.
 
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Comments

#2
that's pretty bs to ban all super bouncing.. it's apart of h2v like button combos and anyone can do it
i understand banning 30 tick super bouncing tho, if that's what you meant.
 
#3
agree. that shouldn't be used in public games
people that don't know what it really is will think hacks are legit n start looking for hacks :D
 
#4
that's pretty bs to ban all super bouncing.. it's apart of h2v like button combos and anyone can do it
i understand banning 30 tick super bouncing tho, if that's what you meant.

Normal H2V super bounces are not included in this ban.
 
#5
It's good to see this in pc
Because I love super jump
I hope to see the update soon
And thanks for making Halo 2 great again
 
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#6
I'll never forget the classic bounce on Acension during the golden age of XBL. Pretty much single-handedly killed Head to Head playlist though.
 
#7
I've tried all the bounces I used to know and nothing works, no screen shakes or anything... Do I have to download some patch or something? It's important to note I JUST downloaded the whole game yesterday
 
#8
@UncutFighter So what's the deal with superjumps? Thread was started in 2013 but has that changed? @StrickY asked on 3/4/18 and no one responded. Nothing works for superjumps. I've tried every one I know on most maps lol, and no shakes or jumps.
 
#9
@UncutFighter So what's the deal with superjumps? Thread was started in 2013 but has that changed? @StrickY asked on 3/4/18 and no one responded. Nothing works for superjumps. I've tried every one I know on most maps lol, and no shakes or jumps.
I made this thread just a few months ago, 2013 is my join date. And we have had big breakthroughs on getting this the way we want it (at 60fps) and you should see it possibly sometime soon.
 
#10
I made this thread just a few months ago, 2013 is my join date. And we have had big breakthroughs on getting this the way we want it (at 60fps) and you should see it possibly sometime soon.
ah, my apologies. Didn't really read much because I was in a hurry. Good to know and thanks for the response.
 
#11
I made this thread just a few months ago, 2013 is my join date. And we have had big breakthroughs on getting this the way we want it (at 60fps) and you should see it possibly sometime soon.
Hey Fighter, I have that program that sets tick rate to 30 so I can superjump in my own private games. I saw you took down the link on reddit so I'm wondering if it still works?
 
#13
I don't mind seeing superbouncing go. I get they have their fans but I always found the various bugs like super bounces and button combos to be complete BS
and one of the big reasons I think Halo 3 had the better multiplayer. That being said I'm glad you're trying to find a way to keep it contained in OG Servers
 
#14
So any update on super-bouncing? I just DL Project C and i cant bounce at all... very annoyed with how the only way has been taken down... At least put up the back up way to get super-bouncing until the final way is released, you're kinda screwing us over in the mean time while we "wait"
 
#17
Is there any update on being able to Bounce yet?
Im an old school xbox player, Used to be in Bounce FX (Pro bouncing clan)
I miss the good old days of bouncing around headlong, Hitting X-building slants, Palm tree, etc etc...
Would love to see a way bouncing can be implemented on here,